Object-Oriented Fundamentals Chapter 6. If you want something you can quickly peek at while coding, this is a good title. Read more Read less. Greg Lomow is a senior architect and developer with fifteen years of experience building applications and distributed systems for the banking and financial services industry as well as mentoring development teams on the effective use of object-oriented technology. Set up a giveaway.
|Published (Last):||8 August 2008|
|PDF File Size:||4.55 Mb|
|ePub File Size:||19.45 Mb|
|Price:||Free* [*Free Regsitration Required]|
What Is a Local Reference? When Are Pointers Needed? New and Delete. Inline Functions. What Is the Purpose of Inline Functions? Do Inlined Functions Improve Performance? Const Correctness. Does Const Imply Runtime Overhead? Is Const Correctness Tedious? What Is the Purpose of This Chapter? What Is a Namespace? What Is Name Lookup?
Can Namespaces Break Code? Using Static. What Are Static Class Members? What Is the Named Constructor Idiom? Derived Classes. What Is a Concrete Derived Class? Access Control. Friend Classes and Friend Functions. What Is a Friend? Do Friends Violate the Encapsulation Barrier?
What Is a Friend Function? What Is a Private Class? How Are Objects of a Class Printed? Constructors and Destructors. What Is the Purpose of a Constructor? What Is the Purpose of a Destructor? What Is the Purpose of a Copy Constructor? When Is a Copy Constructor Invoked? What Is the "Default Constructor? What Is the Purpose of Placement New? Virtual Functions. What Is a Virtual Member Function?
Can Destructors Be Virtual? What Is the Purpose of a Virtual Destructor? What Is a Virtual Constructor? Initialization Lists. What Are Constructor Initialization Lists? Operator Overloading. Assignment Operators. What Should Assignment Operators Return?
C++ FAQs, 2nd Edition
C++ FAQs, Second Edition